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Exploring Render Mode

This chapter is from the book

What is rendering?

Renderingrefers to the process of producing a realistic-looking 2D scene from a 3D model or models.

Dimension uses a form of rendering called ray tracing. A high-level explanation of ray tracing is that the computer has to calculate a path from each pixel in the scene back to the camera and calculate the color of that pixel based on the environment lighting, the sunlight, the material applied to the surface, and reflections from other objects. This requires a lot of computing horsepower, and is far too complex for today’s computers to accomplish in real time as a scene is edited.

Because of this, Dimension offers three levels of rendering: a rough “on-canvas” rendering that Dimension performs as you edit a 3D scene, a render preview, and Render mode.

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